games

  • Writing About Games

    So I’ve been a bit busy lately, as you may have gathered. In the last few months I’ve had a lot of personal stuff going on, including the passing of a close family member, but it hasn’t all been sad. I’ve also been writing for PopOptiq.com, a pretty rad site with some great writers that…

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  • The Enduring Loss

    Austin Walker of Giant Bomb recently asked what parts of gaming or gaming criticism or culture his readership might be afraid of losing or seeing forgotten by the collective consciousness. I had to think about that for a minute. While there’s a lot that I love about the games that have come to us since…

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  • Ah, “darkness”. Few words conjure up so much immediate meaning and are still so subject to arguments about semantic terminology. What is dark to one, after all, may not be to another. What some find distastefully morbid, others mine for inspiration. Yet to some degree we all know what’s implied when the term is used,…

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  • The Soul of a Game

    I recently finished playing through Dark Souls on the PS3, one of the only games that’s truly grabbed me and made me feel in the last few years. It was an emotional experience for me, due in large part to brilliant art design and often brutal challenges. It did what so few games in the…

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  • I will never understand exactly what it is about writing that’s so hard to nail down. Why does it gush out of you on Tuesday, and then on Wednesday wind down some grand staircase into a hidden basement labyrinth where you can never find it? Why do some ideas seem to be the best things…

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